| AI | Artificial Intelligence |
| AfC | Affective Computing |
| AfCAI | Affective Computing with Context Awareness for Ambient Intelligence |
| AfG | Affective Gaming |
| AmI | Ambient Intelligence |
| CAS | Context-Aware Systems |
| GDP | Game Design Pattern |
| GSR | Galvanic Skin Response |
| HMR+ | HeKatE Meta Representation |
| HR | Heart Rate |
| HRV | Heart Rate Variability |
| NPC | Non-Player Character |