Table 2. Trial participant characteristics.
Characteristic | All patients (n = 12) |
Randomization | P-value | |
---|---|---|---|---|
Control (n = 6) |
Training (n = 6) |
|||
Age–years (IQR) | 30 (28–32) | 31 (30–33) | 28 (26–30) | NS |
Male sex—no. (%) | 6 (50) | 3 (50) | 3 (50) | |
Previous exposure to activation/voltage maps—no. (%) | 7 (58) | 4 (67) | 3 (50) | |
Previous exposure to online medical training evaluation—no. (%) | 10 (83) | 5 (83) | 5 (83) | |
At least 1 gaming hour/week—no. (%) | 5 (42) | 2 (33) | 3 (50) | |
Weekly gaming time—hours (mean±SD) (*) | 2.1±2.2 | 1.3±0.4 | 2.7±2.9 | |
European based Fellows-in-training—no. (%) | 9 (75) | 3 (50) | 6 (100) |
(*) calculated for participants that play at least 1 hour per week.