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. 2019 Jun 28;10:1076. doi: 10.3389/fpsyg.2019.01076

Figure 1.

Figure 1

The visual feedback provided by a technology-mediated learning activity featuring angles. A child makes an angle by opening her arms, the arms representing the sides of the angle, and the head its vertex. Arms aperture is measured by a Microsoft Kinect v.2 device and mapped in real time onto visual and/or auditory feedback. The activity was designed and developed by the Casa Paganini – InfoMus research centre at DIBRIS – University of Genoa and the U-Vip Unit at Istituto Italiano di Tecnologia in the framework of the EU-H2020-ICT weDRAW project.