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. 2019 Jul 10;10:454. doi: 10.3389/fpsyt.2019.00454

Table 1.

SPIDER Table of Study Inclusion and Exclusion Criteria.

Inclusion Exclusion
Sample Prioritization was given to female gamers, although other samples including male gamers were included if there was a subsample of women analyzed independently as a specific gender Female gamers not addressing female gamers issues at an individual or community levels; male gamer samples; or female and male gamer samples where both were analyzed together as a unique gender
Phenomenon of Interest Studies about female gaming or females in gaming culture Studies examining other related themes (e.g., male gamers, industry professionals, etc).
Studies which do not specifically consider gaming or gaming culture
Design Theoretical (e.g., reviews) or empirical peer-reviewed papers with all methodological approaches (e.g., experiments, survey, qualitative or mixed-methods) Non-peer reviewed papers (e.g., gray literature, book chapters, conference proceedings, PhD theses, etc).
Evaluation Synthesis, quantitative analysis, qualitative or mixed methods analyses of benefits of female gaming, why women play video games, and female characters within video games; and women’s role in gaming culture. Any paper not addressing the topic included in the research questions (e.g., women learning electroacoustic composition)
Research Type Peer-reviewed journal articles published between the years 2000 and 2018, with full text available in English, German, Polish, Spanish, Italian, Portuguese, or French. Peer-reviewed papers published in the 20th century. Gray literature (e.g., conference papers, reports, thesis, dissertations), protocols, editorials, opinion pieces, etc).