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. 2019 Jul 16;11:162. doi: 10.3389/fnagi.2019.00162

Figure 1.

Figure 1

Scenes from the VR-based training program. (A) Take the MRT. (B) Kitchen chef. (C) Convenience store clerk. (D) Tai Chi. (E) Football (running and stepping). (F) Subject wearing VR glasses and performing VR tasks. (B) and (C) are derived from “job simulator” created by Owlchemy Labs. Both the subject and trainer have provided written informed consent allowing the publication of this image.