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. 2019 Jul 9;8(7):e13368. doi: 10.2196/13368

Table 1.

Similarities and differences between the virtual reality (VR) and computer-based personality project interventions.

Intervention design feature Virtual reality personality project Computer-based personality project
Delivery format Immersive, 360-degree virtual reality environments Computer-based program delivered via Qualtrics survey
Personalization of intervention content Characters in program vary in age, gender identity by participant-selected age and gender identity Static program content; no personalization by user characteristics
Degree of user choice Participants select when to proceed to subsequent intervention sections; where to focus attention and which characters to speak to in a variety 360-degree environment; how many questions to ask program characters; and whether to engage in each intervention activity Participants select when to proceed to subsequent intervention sections and whether listen to audio-recordings of written intervention text
Core program content Lesson on neuroplasticity and the brain; psychoeducation regarding links between thoughts, feelings, and actions; peer and scientist testimonials, “saying-is-believing” activities to solidify learning. Delivered by characters and computerized animations in various VR environments. Lesson on neuroplasticity and the brain; psychoeducation regarding links between thoughts, feelings, and actions; peer and scientist testimonials, “saying-is-believing” activities to solidify learning. Delivered via written text and accompanying audio-recordings of text.
Structure of “saying-is-believing” activity Participants witness a program character undergo an in-vivo stressor related to depressive symptoms. Participants (a) describe how they themselves would feel, were they to experience a similar stressor, by speaking out-loud to the VR program guide, and (b) offer advice to help this character cope more effectively with the setback, again by speaking out-loud to the program character. Participants select when to begin and stop speaking. Participants read about a peer undergoing a stressor related to depressive symptoms. Participants (a) write about how they themselves would feel, were they to experience a similar stressor, and (b) offer written advice to help this peer cope more effectively with the setback (using newly-gleaned knowledge about personality and the brain).