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. 2017 Sep 25;13(1):16–21. doi: 10.1016/j.jtumed.2017.08.002

Table 3.

Leisure time activities of the participants.

Frequency per day Watching TV (%) Playing electronic games (%) Using the computer (%) Social networking (%)
No leisure time 8.7 87.5 1.9 6.7
Less than 1 h 43.3 8.7 24.0 30.8
1–3 h 39.4 3.8 51.0 29.8
More than 3 h 8.7 0.0 23.1 32.7