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. 2019 Aug 13;10:1835. doi: 10.3389/fpsyg.2019.01835

Table 5.

AR applications for inclusive education.

Applications (%)
Mobis 4
Tabletop System 2
SAM 2
AR-SiD 2
IVRARLS 2
KanHan 2
Paint-cAR 2
Cuetaya: Land of Colors 2
Gremlings in my mirror (Game) 2
ARCoach 2
Troyoculus 2
Does not register full application 76