Table 3.
Variable | Decision-Making Process | ||
---|---|---|---|
Experience | Emotion | Reason | |
b (SE) | b (SE) | b (SE) | |
Age | .002 (.001)* | −.005 (.001)* | .003 (.001)* |
Hedonic contexts | |||
Enjoyable weekends | .394 (.109)*** | −.170 (.097)+ | −.053 (.069) |
Painful procedures | −.289 (.092)* | .145 (.074)+ | −.092 (.059) |
Monetary contexts | |||
Receiving money | −.245 (.113)* | .206 (.091)* | .127 (.072) |
Paying money | −.232 (.116)* | −.008 (.093) | −.192 (.074)* |
Note. Greater reported reliance on experience, emotion, and reason to make decisions were indicated by higher values. For hedonic and monetary contexts, lower ratings indicated a preference for the “biggest” event sooner over later meaning that preferences for improving sequences were shown in lower scores for negative events (painful procedures, paying money) and higher scores for positive events (enjoyable weekends, receiving money). Normatively correct preferences of maximizing current value were shown in lower scores for receiving money and higher scores paying money.
N =1,289, +p = .05
p < .05
p <.001.