Skip to main content
. 2019 Aug 8;7(3):e13993. doi: 10.2196/13993

Table 3.

Characteristics of the participants (n=12).

Characteristics Value
Age (years), median (IQRa) 30 (29-35)
Males, n (%) 7 (58)
Experience in emergency medicine (years), median (IQR) 4 (3-10)
Basic level of computer experienceb, n (%) 12 (100)
Rate of playing computer gamesc, n (%)

Never 10 (83)

Occasionally 2 (16)
First time with experimental virtual reality system, n (%) 11 (91)
Basic level of knowledge on 3D images productionb, n (%) 12 (100)
Level of knowledge on virtual realityb, n (%)

None 11 (91)

Basic 1 (8)

aIQR: interquartile range.

bItems were graded on Likert-type scale (1=none, 2=basic, 3=intermediate, 4=expert).

cItems were graded on Likert-type scale (1=never, 2=occasionally, 3=less than 50% days, 4=more than 50% days, 5=every day).