Table 5.
Group | PD | PS | MS | TBI | ON | NN | Total |
---|---|---|---|---|---|---|---|
VR System (percentage within population, %) | |||||||
Base | 25.9 | 30.0 | 45.2 | 31.1 | 39.5 | 44.4 | 35.7 |
Dome | 39.0 | 37.2 | 27.1 | 41.3 | 27.9 | 28.4 | 33.3 |
V-gait | 28.7 | 26.6 | 24.0 | 22.3 | 31.4 | 24.5 | 26.9 |
CMILL | 6.4 | 6.2 | 3.7 | 5.3 | 1.2 | 2.7 | 4.1 |
VR Environment (percentage within VR environment, %) | |||||||
Boat | 14.6 | 17.9 | 28.8 | 18.3 | 19.9 | 21.5 | 19.5 |
Road walk | 17.1 | 22.0 | 11.5 | 22.6 | 18.2 | 16.1 | 18.4 |
Road obstacle | 26.1 | 15.4 | 15.8 | 14.5 | 16.8 | 13.6 | 16.8 |
Road stand | 13.0 | 17.3 | 19.7 | 8.7 | 10.8 | 14.1 | 13.8 |
Cradle reach | 11.0 | 9.2 | 8.8 | 9.4 | 11.2 | 11.2 | 10.4 |
Surf | 0.7 | 1.7 | 0.6 | 11.2 | 8.7 | 2.5 | 4.2 |
Cradle balls | 3.6 | 3.9 | 2.7 | 2.7 | 3.2 | 5.6 | 3.9 |
Forest | 3.0 | 4.2 | 1.2 | 2.2 | 3.8 | 4.8 | 3.6 |
Active balance | 1.6 | 2.0 | 3.3 | 2.7 | 2.1 | 2.1 | 2.2 |
Counter balance | 0.9 | 0.3 | 3.3 | 3.4 | 0.9 | 2.8 | 1.5 |
Cradle shape | 2.1 | 0.7 | 1.8 | 2.2 | 1.4 | 1.1 | 1.4 |
Endless road | 1.8 | 1.0 | 0.6 | 0.0 | 0.8 | 1.7 | 1.1 |
CMILL* | 1.4 | 2.3 | 1.2 | 1.1 | 0.0 | 0.0 | 1.0 |
Cradle feet balls | 0.3 | 0.8 | 0.0 | 0.0 | 0.5 | 2.2 | 0.8 |
Road avoid | 0.4 | 0.1 | 0.6 | 0.7 | 1.0 | 0.7 | 0.6 |
Road obstacle hide | 0.0 | 0.9 | 0.0 | 0.0 | 0.7 | 0.2 | 0.4 |
Corridor | 1.6 | 0.3 | 0.0 | 0.2 | 0.0 | 0.0 | 0.3 |
Pert Train | 0.4 | 0.1 | 0.0 | 0.0 | 0.2 | 0.0 | 0.1 |
Road gain | 0.1 | 0.1 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
The count represents the ratio percent in which each VR system/environment was used.
VR environments performed in the C-Mill (Stepping-stones, Obstacles, Track, Tandem, Slalom).
MS, multiple sclerosis; NN, non-neurological conditions; ON, other neurological; PD, Parkinson’s disease; PS, poststroke; TBI, traumatic brain injury; VR, virtual reality.