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. Author manuscript; available in PMC: 2019 Aug 27.
Published in final edited form as: Int J Neurosci. 2014 Dec 18;125(12):949–958. doi: 10.3109/00207454.2014.993392

Figure 3.

Figure 3

Subject with PPA progression of therapeutic games difficulty level. Each color represents a different game, which had difficulty levels between 1 (easiest) and 10 (hardest). Subject attained the highest level in all but one game. © Bright Cloud International Corp. Reprinted by permission.