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. 2018 Oct 3;1(2):e10679. doi: 10.2196/10679

Table 6.

Social perspectives of gameplay.

Aspects of gameplay Parent (n=160), n (%) Aspects of gameplay Child (n=31), n (%)
Typical gameplay (check all that apply)



With a child 97 (60.6) With a parent 23 (74)

By myself 80 (50.0) By myself 4 (13)

With family or friends 30 (18.8) With family or friends 4 (13)
Played game with



Son 111 (69.4) Mother 27 (87)

Daughter 59 (36.9) Sibling 19 (61)

Niece or nephew 41 (25.6) Father 17 (55)

Grandchild 6 (3.8) Grandparent 7 (23)

Other 19 (13.1) Childcare provider 2 (7)
Enjoyed game because



It helps me spend time with family 122 (76.3) It helps me spend time with family 24 (77)

It helps me to go outdoors 113 (70.1) It helps me to go outdoors 20 (65)

It makes regular walks interesting 111 (69.4) It makes regular walks interesting 0 (0)

I like physical activity 90 (56.3) I like physical activity 0 (0)

I am a Pokémon fan 48 (30.0) I am a Pokémon fan 21 (68)

I consider myself a gamer 18 (11.3) I consider myself a gamer 13 (42)