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. 2019 Sep 27;3(3):e11617. doi: 10.2196/11617

Table 5.

Number of participants encountering each problem per level of experience with using mobile technology (N=24).

Problem No experience (n=9) Little experience (n=11) Average/high experience (n=4) Total population
1 5 3 a 8
2 1 1
3 1 1
4 1 1 2
5 2 1 3
6 4 4 8
7 1 1
8 6 5 11
9 3 4 1 8
10 2 2 4
11 1 1
12 1 1 2
13 1 1

aNot applicable.