Skip to main content
. 2019 Oct 29;7:e7700. doi: 10.7717/peerj.7700

Table 1. Paired t-tests showing the simple effects of time on in-game spending at each level of problem gambling severity.

Problem gambling severity t df p-value In-game spending before the removal of loot boxes In-game spending after the removal of loot boxes Mean difference (reduction in spending) Cohen’s d Equivalent η2
Non-problem gamblers 0.033 58 1 $8.47($2.79–$14.15) $8.47($3.41–$13.53) $0.00 0 0
Low-risk gamblers 1.752 28 0.090 $11.37($5.54–$17.21) $6.58($2.24–$10.93) $4.79 0.325 0.025
Moderate-risk gamblers −0.439 8 0.181 $21.11($6.63–$35.59) $38.88($-0.15–$77.93) -$17.77 0.488 0.056
Problem gamblers 2.420 14 0.029 $83.86($30.31–$137.41) $48.46($0.15–$96.77) $35.40 0.624 0.088