Table 1. Paired t-tests showing the simple effects of time on in-game spending at each level of problem gambling severity.
Problem gambling severity | t | df | p-value | In-game spending before the removal of loot boxes | In-game spending after the removal of loot boxes | Mean difference (reduction in spending) | Cohen’s d | Equivalent η2 |
---|---|---|---|---|---|---|---|---|
Non-problem gamblers | 0.033 | 58 | 1 | $8.47($2.79–$14.15) | $8.47($3.41–$13.53) | $0.00 | 0 | 0 |
Low-risk gamblers | 1.752 | 28 | 0.090 | $11.37($5.54–$17.21) | $6.58($2.24–$10.93) | $4.79 | 0.325 | 0.025 |
Moderate-risk gamblers | −0.439 | 8 | 0.181 | $21.11($6.63–$35.59) | $38.88($-0.15–$77.93) | -$17.77 | 0.488 | 0.056 |
Problem gamblers | 2.420 | 14 | 0.029 | $83.86($30.31–$137.41) | $48.46($0.15–$96.77) | $35.40 | 0.624 | 0.088 |