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. 2019 Oct 22;19:308. doi: 10.1186/s12888-019-2293-2

Table 1.

Descriptive analysis on adolescent gambling preferences

Variable Group never rarely sometimes often always
Playing cards Male N 62 17 20 12 16 127
% 16.9 4.6 5.5 3.3 4.4 34.7
Female N 179 28 18 8 6 239
% 48.9 7.7 4.9 2.2 1.6 65.3
N 241 45 38 20 22 366
% 65.8 12.3 10.4 5.5 6 100
Sports betting house Male N 79 9 18 10 11 127
% 21.6 2.5 4.9 2.7 3 34.7
Female N 225 8 3 3 0 239
% 61.5 2.2 0.8 0.8 0 65.3
N 304 17 21 13 11 366
% 83.1 4.6 5.7 3.6 3.0 100
Slot machines at casinos Male N 96 11 12 4 4 127
% 26.2 3 3.3 1.1 1.1 34.7
Female N 234 1 1 3 0 239
% 63.9 0.3 0.3 0.8 0 65.3
N 330 12 13 7 4 366
% 90.2 3.3 3.6 1.9 1.1 100
Live games at casinos Male N 99 9 8 6 5 127
% 27 2.5 2.2 1.6 1.4 34.7
Female N 232 3 2 2 0 239
% 63.4 0.8 0.5 0.5 0 65.3
N 331 12 10 8 5 366
% 90.4 3.3 2.7 2.2 1.4 100
Internet sports betting house Male N 93 9 7 6 12 127
% 25.4 2.5 1.9 1.6 3.3 34.7
Female N 229 6 1 3 0 239
% 62.6 1.6 0.3 0.8 0 65.3
N 322 15 8 9 12 366
% 88 4.1 2.2 2.5 3.3 100
Internet casino games Male N 84 11 14 10 8 127
% 23 3 3.8 2.7 2.2 34.7
Female N 206 17 9 6 1 239
% 56.3 4.6 2.5 1.6 0.3 65.3
N 290 28 23 16 9 366
% 79.2 7.7 6.3 4.4 2.5 100
Own or someone else’s performance in games of skill Male N 47 29 24 19 8 127
% 12.8 7.9 6.6 5.2 2.2 34.7
Female N 141 50 23 17 8 239
% 38.5 13.7 6.3 4.6 2.2 65.3
N 188 79 47 36 16 366
% 51.4 21.6 12.8 9.8 4.4 100
A dare or challenge that you or someone else can do something Male N 58 22 27 12 8 127
% 15.8 6 7.4 3.3 2.2 34.7
Female N 162 34 22 15 6 239
% 44.3 9.3 6 4.1 1.6 65.3
N 220 56 49 27 14 366
% 60.1 15.3 13.4 7.4 3.8 100
Video games for money or something of value Male N 87 15 11 9 5 127
% 23.8 4.1 3.0 2.5 1.4 34.7
Female N 218 12 4 1 4 239
% 59.6 3.3 1.1 0.3 1.1 65.3
N 305 27 15 10 9 366
% 83.3 7.4 4.1 2.7 2.5 100