TABLE 3.
Descriptive statistics: duration of VR sessions and VRNQ scores.
| Group | N | Mean (SD) | SE | |
| Total duration | Gamers | 18 | 199.39 (13.63) | 3.21 |
| Non-Gamers | 22 | 186.36 (11.76) | 2.51 | |
| Total | 40 | 192.2 (14.09) | 2.23 | |
| Duration of session 1 | Gamers | 18 | 65.61 (7.14) | 1.68 |
| Non-Gamers | 22 | 54.77 (5.91) | 1.26 | |
| Total | 40 | 59.65 (8.42) | 1.33 | |
| Duration of session 2 | Gamers | 18 | 63.33 (6.16) | 1.45 |
| Non-Gamers | 22 | 65.86 (6.21) | 1.32 | |
| Total | 40 | 64.72 (6.24) | 0.99 | |
| Duration of session 3 | Gamers | 18 | 70.44 (7.78) | 1.83 |
| Non-Gamers | 22 | 65.73 (6.75) | 1.44 | |
| Total | 40 | 67.85 (7.52) | 0.69 | |
| VRNQ total score out of 140 (across 3 sessions) | Gamers | 18 | 127.2 (7.32) | 0.99 |
| Non-Gamers | 22 | 125.6 (7.71) | 0.95 | |
| Total | 40 | 126.3 (7.55) | 0.69 | |
| User’s experience (across 3 sessions) out of 35 | Gamers | 18 | 31.37 (2.73) | 0.34 |
| Non-Gamers | 22 | 30.91 (2.73) | 0.37 | |
| Total | 40 | 31.12 (2.73) | 0.25 | |
| Game mechanics (across 3 sessions) out of 35 | Gamers | 18 | 31.50 (2.68) | 0.37 |
| Non-Gamers | 22 | 31.32 (2.61) | 0.32 | |
| Total | 40 | 31.40 (2.63) | 0.24 | |
| In-game assistance (across 3 sessions) out of 35 | Gamers | 18 | 31.70 (2.59) | 0.35 |
| Non-Gamers | 22 | 31.65 (2.52) | 0.31 | |
| Total | 40 | 31.68 (2.54) | 0.23 | |
| VRISE (across 3 sessions) out of 35 | Gamers | 18 | 32.67 (2.17) | 0.30 |
| Non-Gamers | 22 | 31.71 (2.56) | 0.32 | |
| Total | 40 | 32.14 (2.43) | 0.22 |