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. Author manuscript; available in PMC: 2021 Jan 1.
Published in final edited form as: Am J Primatol. 2020 Jan 1;82(1):e23084. doi: 10.1002/ajp.23084

Table 3.

The chimpanzees solved the task 279 times in the five 100% sessions, an average of 55.8 rewards per individual per session. The ‘potentially obtainable’ column is calculated by multiplying the reward rate by the chimpanzees’ actual performance in the 100% condition. Example: if 55.8 is the theoretical maximum rewards an individual could obtain on average across sessions, multiplying this number by the 80% rate equals a potentially obtainable amount of 44.6 rewards. The table shows that chimpanzees could have obtained far more rewards in the 80%, 60%, 40%, and 20% conditions if they had simply pulled the bars at the same rate as they did in the 100% condition.

Rate Total successful trials Actually obtained average rewards per individual per session Potentially obtainable average rewards per individual per session
100% 279 55.8 NA
80% 57 10.3 44.6
60% 18 2.9 33.5
40% 8 1.3 22.3
20% 0 0 11.2
0% 0 0 0