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. Author manuscript; available in PMC: 2020 May 11.
Published in final edited form as: Pediatr Exerc Sci. 2019 Aug 8;31(4):438–447. doi: 10.1123/pes.2019-0006

Table 1.

Participants Characteristics

Characteristic Normal weight Overweight/obesity P
Age 9.6 (1.4) 10.3 (1.4)
Gender (boy/girl, n) 19/10 17/11
Ethnicity, n (%)
 African American 5.0 (17.2) 8.0 (28.6)
 Asian 4.0 (13.8) 2.0 (7.1)
 White 15.0 (51.7) 10.0 (35.7)
 Hispanic/Latino 4.0 (13.8) 5.0 (17.9)
 Other (mixed) 1.0 (3.4) 3.0 (10.7)
Grade in school 4.1 (1.4) 4.9 (1.1) *
Height, cm 142.1 (12.2) 152.4 (9.5) **
Weight, kg 33.8 (7.7) 61.8 (17.6) **
BMI, kg/m2 16.6 (1.8) 26.2 (5.0) **
BMI percentile 42.8 (26.6) 95.9 (3.7) **
Hour slept prior to the study 9.2 (1.3) 9.0 (1.7)
Weekly physical activity level, scalea 2.5 (0.6) 2.8 (0.6)
Xbox Kinect game experience, scaleb 1.3 (0.5) 1.8 (0.7) **
Enjoyment rate, scalea
 Fruit Ninja 4.3 (0.7) 4.1 (0.8)
 Kung-Fu 4.4 (0.7) 4.3 (0.8)
 Shape Up 3.7 (0.9) 3.4 (1.1)

Abbreviation: BMI, body mass index. Note: Data are presented as mean (SD).

a

Five-point Likert scale.

b

Three-point Likert scale.

*

P < .05.

**

P < .01.