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. 2020 Jan 23;17(3):744. doi: 10.3390/ijerph17030744

Table 7.

Video gaming and gambling gaps.

Gap Type No. of Times Identified in the Articles
Method gaps 14
Longitudinal research 2
Experimental research 1
Qualitative research 3
Use of improved outcome measures 5
Using of data mining 1
More representative samples 2
Knowledge gaps 24
More research in general 10
Research on specific factors—psychological factors 3
Research on specific factors—gambling intentions/behaviours/actions 3
Research on specific factors—gambling outcomes 3
Research on specific factors—gambling promotion 1
Studies of subpopulations 4
Public health/Practical knowledge gaps 2
Responsible gambling policies/initiatives 1
Gambling regulation 1