Table 7.
Psychosocial differences between different types of male gamers at T1 and T2
| T1 | T2 | |||||
|---|---|---|---|---|---|---|
| Recreational (N = 692) | Engaged (N = 309) | Problematic (N = 26) | Recreational (N = 468) | Engaged (N = 216) | Problematic (N = 15) | |
| Life satisfaction 1 | 4.15 (0.58) | 4.09 (0.59) | 3.95 (1.02) | 4.15 (0.56) | 4.11 (0.59) | 4.26 (0.66) |
| Impulsivity 1 | 1.92 (0.74)a | 2.28 (0.76)b | 2.76 (1.10)c | 1.96 (0.77)a | 2.19 (76)b | 2.40 (0.73)b |
| Hyperactivity 1 | 2.14 (0.88)a | 2.53 (0.94)b | 3.07 (1.14)c | 2.18 (0.88)a | 2.47 (0.91)b | 2.86 (0.79)b |
| Attention 1 | 2.16 (0.73)a | 2.58 (0.74)b | 2.78 (1.07)b | 2.17 (0.72)a | 2.48 (0.75)b | 2.76 (0.84)b |
| Social competence 1 | 1.69 (0.70)a | 1.84 (0.71)b | 2.32 (0.92)c | 1.66 (0.69)a | 1.85 (0.67)b | 2.08 (0.81)b |
| Life satisfaction 2 | 4.06 (0.78) | 4.09 (0.62) | 3.96 (1.07) | 4.08 (0.75) | 4.09 (0.60) | 4.07 (0.85) |
| Impulsivity 2 | 1.99 (0.74)a | 2.22 (0.71)b | 2.56 (1.02)b | 1.95 (0.74)a | 2.27 (0.72)b | 2.79 (1.16)c |
| Hyperactivity 2 | 2.17 (0.94)a | 2.40 (0.89)b | 2.70 (1.24)b | 2.12 (0.92)a | 2.49 (0.88)b | 2.91 (1.19)b |
| Attention 2 | 2.29 (0.80)a | 2.61 (0.74)b | 2.38 (0.87)a | 2.24 (0.79)a | 2.66 (0.74)b | 2.74 (0.68)b |
| Social competence 2 | 1.72 (0.72)a | 1.75 (0.74)a | 2.50 (0.82)b | 1.63 (0.69)a | 1.91 (0.73)b | 2.58 (0.87)c |
Note. Different subscripts mean significant differences between classes. Differences between all three classes are represented in bold.