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. 2019 Sep 20;8(3):537–553. doi: 10.1556/2006.8.2019.54

Table 2.

Gender comparison in the prevention intervention group

Prevention Intervention Group (PIG; n = 190)
T0 T1 T2
♀ (n = 97) ♂ (n = 93) ♀ (n = 97) ♂ (n = 93) ♀ (n = 97) ♂ (n = 93)
n/mean %/SD n/mean %/SD ♀ vs ♂ n/mean %/SD n/mean %/SD ♀ vs. ♂ n/mean %/SD n/mean %/SD ♀ vs. ♂ T0 vs. T2 T0 vs. T2
Gaming use
 Nb min/day Internet M-F 257.1 368.8 311.1 519.1 NS 343.8 406.8 221.8 272.4 0.018 364.0 498.0 235.0 292.6 0.030 NS NS
 Nb min/day Internet WE 287.8 323.3 273.4 340.5 NS 302.8 279.8 225.2 221.8 0.040 282.1 299.2 346.4 693.2 NS NS NS
 Nb min/day VG M-F 36.9 52.2 150.1 242.9 <0.001 64.2 172.3 181.3 251.0 <0.001 61.8 196.7 182.0 205.4 <0.001 NS NS
 Nb min/day VG WE 67.5 89.6 262.5 248.4 <0.001 79.7 191.0 277.3 280.8 <0.001 64.4 180.0 295.9 491.2 <0.001 NS NS
Less sleep for play
 Yes 12 12.4 28 30.1 <0.001 13 13.4 30 32.6 <0.001 15 15.5 20 22.7 <0.001 0.021 NS
 No 52 53.6 62 66.7 39 40.2 56 60.9 33 34.0 66 75.0
 Non-gamer 33 34.0 3 3.2 45 46.4 6 6.5 49 50.5 2 2.3
Playing instead of seeing friends
 Yes 9 9.3 25 27.2 <0.001 8 8.2 23 25.0 <0.001 4 4.1 15 17.0 <0.001 0.010 NS
 No 58 59.8 65 70.7 43 44.3 64 69.6 43 44.3 71 80.7
 Non-gamer 30 30.9 2 2.2 46 47.4 5 5.4 50 51.5 2 2.3
Addictive gamers (GAS) 5 5.4 11 12.2 NS 4 4.2 16 17.6 0.003 3 3.2 7 8.2 NS NS NS
Gaming beliefs
 Most dangerous for education
  Tobacco > Alcohol > Cannabis > Video game 8 8.3 1 1.1 NS 16 16.3 7 7.7 0.015 8 8.5 4 4.4 NS NS NS
  Cannabis > Alcohol > Tobacco > Video game 48 50.0 56 60.9 29 29.6 47 51.6 49 52.1 54 60.0
  Alcohol > Cannabis > Tobacco > Video game 11 11.5 13 14.1 16 16.3 10 11.0 7 7.4 12 13.3
  Video game > Cannabis > Alcohol > Tobacco 29 30.2 22 23.9 37 37.8 27 29.7 30 31.9 20 22.2
 Most dangerous for health
  Tobacco > Alcohol > Cannabis > Video game 12 12.5 10 11.0 NS 23 23.5 14 15.1 0.046 18 18.8 15 16.7 NS NS NS
  Cannabis > Alcohol > Tobacco > Video game 59 61.5 60 65.9 46 46.9 62 66.7 50 52.1 58 64.4
  Alcohol > Cannabis > Tobacco > Video game 20 20.8 12 13.2 15 15.3 7 7.5 21 21.9 8 8.9
  Video game > Cannabis > Alcohol > Tobacco 5 5.2 9 9.9 14 14.3 10 10.8 7 7.3 9 10.0
 Impact on education
  Yes 41 42.7 40 43.0 <0.001 39 39.4 40 42.6 <0.001 32 33.0 35 38.9 <0.001 NS NS
  No 32 33.3 50 53.8 30 30.3 49 52.1 28 28.9 51 56.7
  Non-gamer 23 24.0 3 3.2 30 30.3 5 5.3 37 38.1 4 4.4
 Impact on family time
  Yes 41 42.3 40 43.5 0.001 48 48.5 44 46.3 <0.001 31 32.0 34 38.2 <0.001 0.05 NS
  No 35 36.1 48 52.2 22 22.2 47 49.5 30 30.9 52 58.4
  Non-gamer 21 21.6 4 4.3 29 29.3 4 4.2 36 37.1 3 3.4
 Impact on physical health
  Yes 82 85.4 54 59.3 <0.001 87 88.8 71 73.2 0.006 84 86.6 63 70.0 0.006 NS NS
  No 14 14.6 37 40.7 11 11.2 26 26.8 13 13.4 27 30.0
 Impact on mental health
  Yes 76 78.4 56 61.5 0.012 85 85.9 72 74.2 0.041 81 83.5 57 63.3 0.002 NS NS
  No 21 21.6 35 38.5 14 14.1 25 25.8 16 16.5 33 36.7
Beliefs about IGD
 Internet gaming disorder?
  Yes 82 84.5 70 76.1 NS 90 90.0 80 87.0 NS 89 92.7 70 77.8 0.004 NS NS
  No 15 15.5 22 23.9 9 9.1 12 13.0 7 7.3 20 22.2
 Type of VG associated with addiction
  Shoot games 15 15.5 29 31.2 0.010 23 22.8 42 41.6 0.004 21 21.6 34 37.4 0.018 NS NS
  Strat games 7 7.2 7 7.2 NS 8 7.9 12 11.9 NS 7 7.2 16 17.6 0.030 NS 0.039
  RP games 25 25.8 22 23.7 NS 34 33.7 33 32.7 NS 21 21.6 31 34.1 0.041 NS NS
  Sim games 6 6.2 12 12.9 NS 10 9.9 24 23.8 0.008 12 12.4 18 19.8 NS NS NS
  Manag games 17 17.5 9 9.7 NS 14 13.9 13 12.9 NS 14 14.4 12 13.2 NS NS NS
  Without opinion 26 26.8 18 19.4 NS 25 24.8 7 6.9 0.001 29 29.9 14 15.4 0.018 NS NS
 Risks associated with gaming use
  Food problems 31 32.0 22 23.7 NS 76 75.2 59 58.4 0.011 61 62.9 45 49.5 0.044 <0.001 <0.001
  Sleep problems 88 90.7 71 76.3 0.007 92 91.1 82 81.2 0.042 94 96.9 77 84.6 0.003 NS NS
  Vision problems 85 87.6 64 68.8 0.002 90 89.1 79 78.2 0.036 93 95.9 70 76.9 <0.001 0.037 NS
  Withdrawal into a virtual world 63 64.9 40 43.0 0.002 64 63.4 47 46.5 0.016 68 70.1 52 57.1 0.045 NS 0.038
  Lack of exercise 53 54.6 42 45.3 NS 58 57.4 59 58.4 NS 58 59.8 61 67.0 NS NS 0.003
  Conflicts with parents/family 59 60.8 37 39.8 0.004 86 85.1 64 63.4 <0.001 71 73.2 41 45 .1 <0.001 0.046 NS
  Conflicts with friends 25 25.8 19 20.4 NS 51 50.5 40 39.6 NS 43 44.3 30 33.0 NS 0.007 0.039
  Loss of time concept 59 60.8 41 44.1 0.021 75 74.3 62 61.4 0.035 78 80.4 56 61.5 0.004 0.003 0.018
  Lack of school investment 79 81.4 56 60.2 0.001 86 85.1 68 67.3 0.003 87 89.7 61 67.0 <0.001 NS NS
  Aggressivity 60 61.9 49 52.7 NS 75 74.3 64 63.4 NS 67 69.1 53 58.2 NS NS NS
 Reasons for the addiction
  Family problems 47 48.5 28 30.1 0.010 68 67.3 52 51.5 0.022 61 62.9 45 49.5 0.044 0.043 0.007
  Poor school results 38 39.2 34 36.6 NS 45 44.6 45 44.6 NS 45 46.4 40 44.0 NS NS NS
  Lack of friend(s) 59 60.8 55 59.1 NS 74 73.3 70 69.3 NS 72 74.2 65 71.4 NS 0.046 0.05
  Lack of self-confidence 49 50.5 30 32.3 0.011 51 50.5 35 34.7 0.023 43 44.3 23 25.3 0.006 NS NS
  Bad self-image 39 40.2 20 21.5 0.005 40 39.6 31 30.7 NS 41 42.3 28 30.8 NS NS NS
  Difficulty making friends 50 51.5 38 40.9 NS 57 56.4 51 50.5 NS 55 56.7 50 54.9 NS NS 0.039
  Chance 28 28.9 30 32.3 NS 24 23.8 25 24.8 NS 31 32.0 39 42.9 NS NS NS
 Characteristics of a IGD gamer
  Number of hours spent playing 60 61.9 48 51.6 NS 61 60.4 52 51.5 NS 53 54.6 44 48.4 NS NS NS
  Poor school results 17 17.5 21 22.6 NS 19 18.8 20 19.8 NS 15 15.5 20 22.0 NS NS NS
  Saying no to all outings 37 38.1 32 34.4 NS 46 45.5 46 45.5 NS 46 47.4 47 51.6 NS NS 0.018
  Only talking about video games 64 66.0 54 58.1 NS 61 60.4 55 54.5 NS 59 60.8 56 61.5 NS NS NS
  Cannot stop playing 68 70.1 60 64.5 NS 75 75.2 70 69.3 NS 77 79.4 68 74.7 NS NS NS
  Playing instead of fulfilling his obligations 69 71.1 60 64.5 NS 76 75.2 61 60.4 0.024 66 68.0 60 65.9 NS NS NS
  Playing all the time 65 67.0 66 71.0 NS 78 78.0 64 63.4 0.023 75 77.3 68 74.7 NS NS NS

Note. Nb min/day Internet M-F: number of minutes per day on Internet from Monday to Friday after school; Nb min/day Internet WE: number of minutes per day on Internet during the weekend; Nb min/day VG M-F: number of minutes per day playing video games from Monday to Friday after school; Nb min/day VG WE: number of minutes per day playing video games during the weekend; VG: video games; Shoot games: shooting games; Strat games: strategic games; RP games: role-playing games; Sim games: simulation games; Manag games: management games; SD: standard deviation; NS: not significant; ♀: female; ♂: male.