Table 3.
Motion capture marker standard deviation
| Measure | VR with Perturbations | VR without Perturbations | Unaltered View | |
|---|---|---|---|---|
| Head marker | Train (%change)* | 16.1% (19.7%) | −0.9% (6.4%) | −6.8% (18.2%) |
| Test (%change) | 2.7% (29.1%) | −5.3% (22.8%) | 6.8% (28.3%) | |
| Train (cm) | 5.8 (1.1) | 6.0 (0.8) | 7.4 (2.1) | |
| Sacrum marker | Train (%change) | 3.9% (8.7%) | 0.7% (9.5%) | −5.7% (10.3%) |
| Test (%change) | −8.5% (20.4%) | 6.7% (28.0%) | −8.2% (15.8%) | |
| Train (cm) | 5.1 (0.8) | 5.2 (0.8) | 4.5 (0.6) |
Average values for head and sacrum markers standard deviation during training along with percent change during training and testing for both virtual reality (VR) groups and unaltered view (n = 10 for each group). Standard deviations are in parentheses. Head marker percent change during training significantly differed between groups, denoted with an asterisk (post hoc t-test with Bonferroni correction following significant ANOVA; P < 0.05). We found no other significant differences.