Table 3.
Concepts and potential keywords.
| Concepts | Keywordsa |
| Game | Game OR (Video Game) OR (Serious Game) OR Gamification OR Gaming OR (Computer-Aided Design) OR (Computer Simulation) OR (Computer Graphics) |
| Health | Health OR Medicine OR Medical |
| Education | Education OR Teaching OR Learning OR Training OR Problem-Based Learning OR Computer User Training OR Simulation Training |
aOn the basis of determined keywords and concepts, the search team developed and used the following composite keyword to search for the studies of interest: ((video game) OR (videogame*) OR (serious gam*) OR (gaming) OR (gamification)) AND ((educate*) OR (train*) OR (teach*) OR (learn*)). The publication year of articles was limited from 1985 to 2018, and non-English articles were excluded. Only original studies published in a peer-reviewed venue were included. PubMed and ScienceDirect databases were used to perform the search.