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. 2020 Mar 10;8(3):e16240. doi: 10.2196/16240

Table 3.

Flowers task: multilevel model of marijuana high in relation to reaction time.

Effects Flowers reaction time (n=58)

Estimate SE 95% CI P value
Fixed effects

Person level (level 2)


Intercept 592.88 128.62 N/Aa .001b


Session −0.14 0.08 N/A .08


Session2 (quadratic) N/A N/A N/A N/A


Subjective high (PMc) 57.45 30.16 N/A .06


Distraction (PM) −81.80 89.75 N/A .36


Subjective high (PM) × distraction (PM) −20.74 20.79 N/A .32


Gender (0=male, 1=female) −9.64 10.59 N/A .36


Age (0=age 20) 6.49 3.17 N/A .04d


Full-scale IQ (0=IQ score of 110) 2.50 1.04 N/A .02d

Session level (level 1)


Subjective high (CCe) 2.29 0.86 N/A .008b


Distraction (CC) −4.38 2.88 N/A .13


Subjective high (CC) × distraction (CC) −0.39 0.55 N/A .48
Random effects

Level 1 residual variance 3415.85 99.90 3225.55 to 3617.38 N/A

Intercept 1259.15 274.92 820.79 to 1931.64 N/A

Distraction 56.58 28.40 21.15 to 151.33 N/A

Covariance (distraction, intercept) 0.48 71.70 −140.04 to 141.00 N/A

aNot applicable.

bP<.01.

cPM: person mean scores, reflecting individual differences in subjective marijuana high or distraction across all sessions.

dP<.05.

eCC: constant-centered scores (centered at 0), reflecting session-to-session variation in scores or session-specific scores.