NewAgentSQ(INDEX) |
AgentGrid2D |
Returns a new agent, placed at the center of the square at the provided position INDEX. |
ShuffleAgents(RNG) |
AgentGrid2D |
Usually called after every timestep to shuffle the order of agent iteration. |
GetTick() |
AgentGrid2D |
Returns the current grid timestep. |
ItoX(INDEX), ItoY(INDEX) |
AgentGrid2D |
Converts from a grid position INDEX into the x and y components that point to the same grid position. |
MapHood(NEIGHBORHOOD,X,Y) |
AgentGrid2D |
Finds all position indices in the provided neighborhood, centered around X,Y that don’t fall out of bounds of the AgentGrid2D. Writes these indices into the NEIGHBORHOOD argument, and returns the number that were found. |
MapEmptyHood(NEIGHBORHOOD) |
AgentSQ2D |
Finds all position indices in the provided neighborhood, centered around the agent, that do not have an agent occupying them. Writes these indices into the NEIGHBORHOOD argument, and returns the number that were found. |
G |
AgentSQ2D |
Gets the grid that the agent occupies. |
Isq() |
AgentSQ2D |
Gets the position index of the grid square that the agent occupies. |
Dispose() |
AgentSQ2D |
Removes the agent from the grid and from iteration. |
Get(INDEX) |
PDEGrid2D |
Returns the concentration of the PDE field at the given index. |
Mul(INDEX, VALUE) |
PDEGrid2D |
Multiplies the concentration at the given INDEX by VALUE and adds the result to the current concentration when Update() is called |
DiffusionADI(RATE) |
PDEGrid2D |
Applies diffusion using the ADI method with the rate constant provided. A reflective boundary is assumed. The result is applied when Update() is called. |
DiffusionADI(RATE, BOUNDARY_COND) |
PDEGrid2D |
Applies diffusion using the ADI method with the RATE constant provided. The BOUNDARY_COND value diffuses from the grid borders. The result is applied when Update() is called. |
Update() |
PDEGrid2D |
Applies all state changes simultaneously to the PDEGrid |
SetPix(INDEX, COLOR) |
GridWindow |
Sets the color of a pixel. |
TickPause(MILLISECONDS) |
GridWindow |
Pauses the program between calls to TickPause. The function automatically subtracts the time between calls from MILLISECONDS to ensure a consistent timestep rate for visualization. |
ToPNG(FILENAME) |
GridWindow |
Writes out the current state of the UIWindow to a PNG image file. |
Close() |
GridWindow |
Closes the GridWindow. |
ProbScale(PROB, DURATION) |
Util |
Scales the probability that an event will occur in 1 unit of time to the probability that the event will occur at least once in the DURATION. |
RGB(RED, GREEN, BLUE) |
Util |
Returns an integer with the requested color in RGB format. This value can be used for visualization. |
HeatMapRGB(VALUE) |
Util |
Maps the VALUE argument (assumed to be between 0 and 1) to a color in the heat colormap. |
CircleHood(INCLUDE_ORIGIN, RADIUS) |
Util |
Returns a set of coordinate pairs that define the neighborhood of all squares whose centers are within the RADIUS distance of the center (0, 0) origin square. The INCLUDE_ORIGIN argument specifies whether to include the origin in this set of coordinates. |
MooreHood(INCLUDE_ORIGIN) |
Util |
Returns a set of coordinate pairs that define a Moore neighborhood around the (0, 0) origin square. The INCLUDE_ORIGIN Boolean specifies whether we intend to include the origin in this set of coordinates. |
Write(STRING) |
FileIO |
Writes the STRING to the output file. |
Close() |
FileIO |
Closes the output file. |
Double() |
Rand |
Generates a random double value in the range [0 − 1) |