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. 2020 Apr 10;15(4):e0231269. doi: 10.1371/journal.pone.0231269

Table 1. Gamified didactic design.

Mechanics Dynamics Aesthetics
Dance performance point
Creativity point
Attention point
Good behavior point
Reinforcement
Cumulability
Pleasure
Satisfaction
Success
Social membership
Design a choreography Self-expression Pleasure
Identity
Design a group choreography Cooperation Social membership
Leaderboard (Fig 3) Competition
Cooperation
Progress
Social membership
Success
Star badge (perfect dance)
Green badge (for individual improvement)
Reinforcement
Progress
Collectability
Satisfaction
Fun
Pleasure
Interest
Group green badge
Group improvement point
Best dancers badges
Badge dancers who improved the most
Point helping the team
Cooperation collectability
Competition
Cooperation
Collectability
Social membership
Identity
Success
Point of dance plank Status
Competition
Identity
Absorption
Custom avatar Self-expression Customize
Identity
Beauty
Increasingly difficult dance levels Progress Fun
Satisfaction
Interest
Music in all classes, from different cultures and periods
Choosing dance Level 9 from more than 300 dances
Self-expression Pleasure
Absorption
Identity
Customize