Table 1. Gamified didactic design.
Mechanics | Dynamics | Aesthetics |
---|---|---|
Dance performance point Creativity point Attention point Good behavior point |
Reinforcement Cumulability |
Pleasure Satisfaction Success Social membership |
Design a choreography | Self-expression | Pleasure Identity |
Design a group choreography | Cooperation | Social membership |
Leaderboard (Fig 3) | Competition Cooperation Progress |
Social membership Success |
Star badge (perfect dance) Green badge (for individual improvement) |
Reinforcement Progress Collectability |
Satisfaction Fun Pleasure Interest |
Group green badge Group improvement point Best dancers badges Badge dancers who improved the most Point helping the team |
Cooperation collectability Competition Cooperation Collectability |
Social membership Identity Success |
Point of dance plank | Status Competition |
Identity Absorption |
Custom avatar | Self-expression | Customize Identity Beauty |
Increasingly difficult dance levels | Progress | Fun Satisfaction Interest |
Music in all classes, from different cultures and periods Choosing dance Level 9 from more than 300 dances |
Self-expression | Pleasure Absorption Identity Customize |