Table 4. Variation in Extent of Gaming Across Time and Case Study Sites .
| Early implementation (2009-2010) | ||||
| Hospital 1 | Hospital 2 | Hospital 3 | Hospital 4 | |
| Official target performance | Relatively high | Relatively high | Low | Low |
| Gaming Indicators | ||||
| TDPB ‘0’ at 360-369 | High | Moderate | Low | Low |
| Spike 346-360 | Moderate | Moderate | Low | Low |
| Spike 0-15 | None | None | None | None |
| Late implementation (2011-2012) | ||||
| Official target performance | Achieved | Achieved | Not achieved | Achieved |
| Gaming Indicators | ||||
| TDPB ‘0’ at 360-369 | Very High | Moderate | Moderate | Very High |
| Spike 346-360 | Very High | Moderate | Moderate | Moderate |
| Spike 0-15 | None | None | None | Very High |
Abbreviation: TDPB, terminal digit preference bias.