Table 1.
Game Action |
Therapeutic Gesture | Kinematic metric for identifying the start and end point | |
---|---|---|---|
Description | Abbreviated Term | ||
Row boat forward | Row | Shoulder flexion/extension with elbow extension | Z6− Z10 |
Steer boat toward hemiparetic side | Raise-Arm | Shoulder abduction with elbow extension | X10 − X6 when the affected side is right and X6 − X10 when the affected side is left |
Pick up bottle | Bottle | Elbow flexion/extension and grasp/release | −β* |
Capture parachute | Parachute | Shoulder flexion with elbow extension and forearm supination | Z6 − Z10 |
Swat away bats | Bats | Overhead reaching | Y10 − Y6 |
elbow angle β = atan2[||L1 × L2||, (L1. L2)], atan2 is the four-quadrant inverse tangent function, L1 = [X6 − X7 Y6 − Y7 Z6 − Z7], L2 = [X7−X8 Y7−Y8 Z7−Z8 , L1 × L2 and L1. L2 are the cross and dot operations, respectively, and ||.|| is the norm operator.
The parameters X, Y, and Z refer to the joint locations along the X, Y, and Z axes (Figure 2), respectively