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. 2020 May 13;11:933. doi: 10.3389/fpsyg.2020.00933

TABLE 4.

Mean latencies of the first saccade per trial (in ms, SD in brackets) for prototypical and exception stimuli in blocks 1 to 5 in gamers and non-gamers.

Gamer Non-gamer
Prototypical
Block 1
Block 2
Block 3
Block 4
Block 5
244.38 (59.40)
285.44 (43.64)
335.28 (99.08)
302.99 (92.75)
339.08 (69.48)
277.61 (56.22)
289.21 (79.27)
325.87 (97.99)
321.42 (84.58)
325.55 (101.58)
Exception
Block 1
Block 2
Block 3
Block 4
Block 5
261.91 (48.43)
267.85 (41.46)
349.73 (94.41)
325.54 (82.34)
311.62 (65.29)
284.99 (63.62)
275.81 (91.55)
306.47 (71.37)
316.31 (84.40)
327.67 (76.00)

Note that these data are based on a subsample of participants who performed saccades in at least three trials per condition and block. Data are presented as mean ± SDM.