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. 2020 Feb 4;11:100261. doi: 10.1016/j.abrep.2020.100261

Table 1.

Comparison of demographic characteristics (determined a priori) by gaming addiction status in a sample of Saudi Adolescents (n = 2537).*

Gaming Addiction Status
Yes
(n = 130)
No
(n = 2407)
P
Age mean (SD) 15.76 (1.71) 16.09 (1.58) 0.022
Sex 0.007
 Female 56 (43.1) 1327 (55.1)
 Male 74 (56.9) 1080 (44.9)
Parents’ marital status 0.012
 Divorced or one parent passed away 22 (16.9) 242 (10.1)
 Married 108 (83.1) 2165 (89.9)
Grade 0.018
 Pass and Fail 3 (2.3) 52 (2.2)
 Good and Very good 77 (59.2) 1123 (46.7)
 Excellent 50 (38.5) 1232 (51.2)
Current smoking status <0.0001
 Smoker 12 (9.2) 79 (3.3)
 Non smoker 118 (90.8) 2328 (96.7)
Self-reported diet 0.244
 Unhealthy 65 (50.0) 1078 (44.8)
 Healthy 65 (50.0) 1329 (55.2)
Self-reported physical activity 0.149
 Inactive 32 (24.6) 468 (19.4)
 Active 98 (75.4) 1939 (80.6)
Screen time (per day) 0.032
 >3 h 89 (68.5) 1522 (63.2)
 2–3 h 9 (6.9) 375 (15.6)
 1–2 h 17 (13.1) 322 (13.4)
 <1 h 15 (11.5%) 188 (7.8)
*

The cells in the table contain mean (SD) or n (%) as applicable.