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. 2020 May 26;20:170. doi: 10.1186/s12909-020-02078-5

Table 4.

Comparison of knowledge and skill performance scores at 6 months between Controls vs Gamers (Players + Non-players)

Scores (%)
Tests
Mean Change from BL (unadjusted) Mean Change from BL (adjusted)a
Controls (n = 53) Gamers
(n = 50)
p-value Controls (n = 53) Gamers
(n = 50)
p-value
Knowledge −2.6 ± 9.3 − 4.7 ± 9.37 0.252 − 3.3 ± 8.55 − 3.99 ± 8.29 0.653
Total Skill Performance − 4.3 ± 17.6 − 6.0 ± 19.7 0.662 − 4.5 ± 16.0 − 5.79 ± 15.6 0.675
Initial Steps of Resuscitation −3.3 ± 27.6 −3.5 ± 30.7 0.973 − 0.3 ± 20.6 − 6.63 ± 20.7 0.127
Bag & mask Ventilation −3.1 ± 25.6 − 5.3 ± 26.0 0.668 −3.6 ± 22.3 −4.90 ± 21.5 0.753
Chest Compression −6.5 ± 31.1 −8.6 ± 19.5 0.684 −8.0 ± 26.8 −6.72 ± 22.5 0.739

Table values are mean ± SD, and n = numbers as indicated

aAdjusted for baseline (BL) MCQ and skill performance test scores