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. 2020 May 20;4(5):e13388. doi: 10.2196/13388

Table 3.

Characteristics of contact who accessed the helpline and real-time chat (N=5031). Univariate logistic regression analysis; the significance code lies on the side where the proportion, or the mean, is the highest.

Demographics Helpline Real-time chat
Population, n (%) 4881 (97.02) 150 (2.98)
Gender, n (%)

Male 3643 (74.64) 124 (82.7)a

Female 1238 (25.36)a 26 (17.3)
Age (years), mean (SD) 41.3 (14.3)b 32.8 (12.9)

<20 122 (2.50) 14 (9.3)b
20-29 1012 (20.73) 65 (43.3)b
30-39 1283 (26.29)c 35 (23.3)
40-49 1082 (22.17)a 17 (11.3)
50-59 787 (16.12)a 12 (8.0)
≥60 or older 595 (12.19)a 7 (4.7)
Duration of contact (min), mean (SD) 14.2 (13.9) 28.6 (20.3)b
Gambling type, n (%)

Bets 2006 (41.10) 69 (46.0)c

Casino 1650 (33.80)c 43 (28.7)

Scratch cards 1043 (21.37)b 11 (7.3)

Poker 592 (12.13) 41 (27.3)b

Lottery 515 (10.55)c 10 (6.7)

Others 182 (3.73) 16 (10.7)b
Media for gambling, n (%)

Solely offline 3419 (70.05)b 67 (44.7)

Web-based or both 1462 (29.95) 83 (55.3)b
Proxies for severity of gambling

Gambling frequency weekly or more, n (%) 4418 (90.51)c 130 (86.7)

Time since gambling initiation (years), mean (SD) 14.1 (9.2) 20.1 (9.7)c

History of suicide attempt, n (%) 110 (2.25) 4 (2.7)c
Contact demand, n (%)

Referral requested 1258 (25.77)d 24 (16.0)
Refusal to be referred

101 (2.07) 6 (4.0)c
Actual referral, n (%)

Referred 2879 (58.98)c 78 (52.0)

Nonreferred 2002 (41.02) 72 (48.0)c
Self-exclusion, n (%) 247 (5.06) 9 (6.0)c

aP<.05.

bP<.001.

cNot significant.

dP<.01.