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. Author manuscript; available in PMC: 2023 Feb 1.
Published in final edited form as: Soc Sci Med. 2019 Dec 12;295:112728. doi: 10.1016/j.socscimed.2019.112728

Table 2.

(Study 1) Descriptive statistics for online gaming involvement survey items. Adapted from Table 1 in Snodgrass et al. 2017a.

Item Descriptor % Responding “Agree” Answer Key
1 Time and energy 97.3 Agree
2 Way of life 69.2 Agree
3 Gaming like work 77.7 Agree
4 Play when tired 79.5 Agree
5 Preoccupation 87.8 Agree
6 Prefer gaming 89.6 Agree
7 In-game focus 51.2 Agree
8 Lose track of time 81.3 Agree
9 Escape 85.6 Agree
10 Improvement 93.3 Agree
11 Research 95.2 Agree
12 Need to succeed 63.2 Agree
13 Team/community 89.7 Agree
14 Help online friends 88.5 Agree
15 Connection 78 Agree
Average Items 1–15 81.8 Agree