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. 2020 Jun 10;11:1202. doi: 10.3389/fpsyg.2020.01202

FIGURE 3.

FIGURE 3

Impact of prior experience of playing digital games and fine motor skills on DEEP’s prediction accuracy. (A) Boxplot showing the distribution of prediction errors (DEEP-BSID-cognitive score) for children with and without prior exposure to playing games on a smart device. Mean (dotted line) and median (solid line) are shown. There is no significant difference in mean prediction error between the two groups. (B) Scatter plot of prediction error against fine motor score measured by the BSID-III fine motor domain subscale.