Table 2.
Percent change values across iterations for the Digital Memory Notebook (DMN) task categories and questionnaires.
| Percent Change | ||||
|---|---|---|---|---|
| From Iterations 2 to 3 | From Iterations 3 to 4 | From Iterations 4 to 5 | From Iterations 2 to 5 | |
| DMN Task Categories | ||||
| Adding Events (to the To-Do List) | +76.71% | −31.28% | +29.52% | +78.45% |
| Navigating the Interface | +71.40% | −79.94% | +42.39% | +70.36% |
| Adding Information (to Profile) | +15.97% | −21.69% | −2.23% | −4.54% |
| QUIS Overall Score | +16.07% | −24.95% | +35.22% | +17.79% |
| Screen | +15.11% | −24.38% | +41.32% | +23.02% |
| Terminology | +18.07% | −4.42% | +17.08% | +32.12 |
| Learning | +15.38% | −22.05% | +33.55% | +20.12% |
| System Capabilities | +15.08% | −5.83% | +6.70% | +15.64% |
| PSSUQ Overall Score | +13.77% | −21.89% | +31.22% | +27.71% |
| System Usefulness | +3.97% | −14.97% | +24.18% | +16.29% |
| Information Quality | +17.90% | −28.87% | +45.81% | +42.67% |
| Interface Quality | +19.02% | −26.98% | +16.67% | +14.31% |
Notes: Increases in task completion times are indicated with bold font. QUIS = Questionnaire for User Interaction Satisfaction, PSSUQ = Post-Study System Usability Questionnaire.
Represents change in the desired direction for each measure.