Skip to main content
. 2020 Jun 10;22(6):e16506. doi: 10.2196/16506

Table 2.

Mean and SD ratings for each gamification principle across raters.

App name Meaningful purpose, mean (SD) Meaningful choice, mean (SD) Supporting player archetypes, mean (SD) Feedback, mean (SD) Visibility, mean (SD)
Headspace 4.29 (0.84) 3.92 (1.04) 3.50 (1.47) 3.33 (1.49) 4.08 (1.08)
Lumosity 4.36 (0.79) 3.08 (1.49) 3.40 (1.10) 4.32 (0.93) 3.76 (1.21)
iSleep Easy 3.92 (1.00) 2.71 (1.57) 0.17 (0.47) 1.17 (1.40) 0.25 (0.60)
FitBrains 4.10 (1.38) 2.76 (1.69) 3.33 (1.04) 4.38 (1.09) 4.29 (1.39)
Happify: For Stress & Worry 4.26 (1.07) 3.61 (1.31) 3.26 (1.72) 3.83 (1.27) 3.74 (1.36)
Serenita 3.91 (1.06) 2.57 (1.50) 1.43 (1.58) 3.43 (1.47) 3.70 (1.23)
SuperBetter 3.65 (1.05) 3.61 (1.34) 3.00 (1.41) 3.26 (0.94) 3.48 (1.25)
Flowy 1.95 (1.07) 1.64 (1.37) 1.91 (1.44) 2.32 (1.49) 2.91 (1.20)
The Mindfulness App 3.59 (1.34) 3.59 (1.30) 2.41 (1.44) 2.18 (1.61) 2.86 (1.42)
HAPPYneuron 4.15 (0.91) 3.25 (1.30) 2.90 (1.34) 3.35 (1.24) 3.55 (1.16)
Smiling Mind 4.09 (1.06) 3.78 (1.18) 2.57 (1.61) 3.26 (1.80) 3.96 (0.95)
Pacifica 4.04 (1.04) 4.40 (0.98) 4.56 (0.70) 3.64 (1.29) 4.16 (0.97)
Virtual Hope Box 3.30 (1.43) 3.43 (1.38) 2.43 (1.77) 0.70 (1.16) 0.17 (0.38)
Peak 4.35 (0.91) 3.13 (1.73) 2.96 (1.60) 4.26 (0.85) 4.65 (0.70)
Personal Zen 2.14 (1.12) 0.86 (1.17) 0.95 (1.13) 2.86 (1.36) 3.43 (1.37)
BrainHQ 4.08 (1.19) 2.54 (1.68) 2.58 (1.55) 4.00 (0.82) 3.75 (1.16)
Wildflowers 3.65 (1.34) 2.78 (1.44) 2.35 (1.68) 3.52 (1.35) 3.91 (1.10)