Table 1.
Simulator | Operating principle | Surgical scenarios | Strengths | Limitations |
---|---|---|---|---|
NeuroTouch [10] | VR | Resection of a meningioma-like lesion |
Able to differentiate participants by their training level, performance metrics were recorded automatically |
Visual and sensory realism only “acceptable” |
Plug-and-play lifelike ETV training model [20] | 3D prints and casting/molding | Endoscopic third ventriculostomy (ETV) in pediatric hydrocephalus | Realistic human-like external features; pulsation of ventricular cavities, basilar artery, and flow of CSF; plug-and-play component allows for reuse | Expenditure of money and time, merely one pathological condition, extremely realistic external facial features were not superior to low-fidelity training model |
MARTYN [8] | polyurethane resin (skull), gelatin composite base (brain), paraffin (CSF), latex (dura mater), silicone (temporalis muscle) | Frontal/temporal craniotomies; insertion of external ventricular drains (EVD) via burr holes; evacuation of extradural hematomas | Inexpensive, accessible, various pathologies possible, no tissue act restrictions | Inevitable minor variabilities, expenditure of time |
Mixed reality simulation [5] | 3D prints in combination with a virtual radiographic system or image guidance platform | Ventriculostomy; percutaneous stereotactic lesion procedure for trigeminal neuralgia; spinal instrumentation | Appropriate real-world visual and haptic feedback, scanning is possible | Does not include fluids or nerves |
Agar agar tumor model [12] | Injecting a mixture of fluorescein and agar agar in a sheep’s brain | Corticotomy and successive complete dissection of a defined gyrus using a dissector, suction and ultrasound aspirator, neurosurgical tumor resection | Cheap, easily accessible, simple, realistic haptic feedback, fluorescent in 5-ALA | No training of craniotomies, neurosurgical approaches or identification of bony landmarks, no use in the OR due to sanitary regulations |
Neurosurgical training simulator for cerebrovascular bypass surgery [6] |
Commercial composite physical model | Vascular anastomosis techniques, tumor models also possible when applying minor modifications | Cheap, reusable, free of infection risks, extra- and intracranial circulations, haptic properties superior to other microanastomosis simulators, and radiological imaging is possible | Visual and haptic feedback inferior to animal and cadaver heads, synthetic vessels with lack of adherence to surrounding tissue |
“Live cadavers “[1] | cadavers that are connected to a pump with artificial blood flow | Management of intraoperative aneurysmal rupture, clipping aneurysms, training of all procedures possible including intracranial pressure reduction, traumatic injuries, bypass, artificial brain tumors, etc. | Realistic visual and haptic feedback and blood flow, bleeding, and tissue pulsation | Time consuming preparation of the cadaver, limited availability, sanitary regulations, short shelf life with a maximum of one week, high expenses |
VR, virtual reality; ETV, endoscopic third ventriculostomy; CSF, cerebrospinal fluid; 5-ALA, gamma-aminolevulinic acid