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. 2020 Jul 10;11:1664. doi: 10.3389/fpsyg.2020.01664

TABLE A.

Items for questionnaire.

Construct Measurement Items
Hedonic value (HV)
Adventure (AD) AD1 To me, shopping on this omnichannel retailer is an adventure.
AD2 I find shopping on this omnichannel retailer stimulating.
AD3 Shopping on this omnichannel retailer is a thrill for me.
AD4 Shopping on this omnichannel retailer makes me feel like I am in my own universe.
Gratification (GR) GR1 When I am in a low mood, I go shopping in this omnichannel retailer to make me feel better.
GR2 To me, shopping on this omnichannel retailer is a way of relieving stress.
GR3 I go shopping in this omnichannel retailer when I want to treat myself to something special.
Role (RO) RO1 I like shopping in this omnichannel retailer for others because, when they feel good, I feel good.
RO2 I feel good when I buy things on this omnichannel retailer for the special people in my life.
RO3 I enjoy shopping in this omnichannel retailer for my friends and family.
RO4 I enjoy shopping around this omnichannel retailer to find the perfect gift for someone.
Best deal (BD) BD1 For the most part, I go shopping in this omnichannel retailer when there are sales.
BD2 I enjoy looking for discounts when I shop in this omnichannel retailer.
BD3 I enjoy hunting for bargains when I shop on this omnichannel retailer.
Social (SO) SO1 I go shopping in this omnichannel retailer with my friends and family in order to socialize.
SO2 I enjoy socializing with others when I shop in this omnichannel retailer.
SO3 Shopping on this omnichannel retailer with others is a bonding experience.
Idea (ID) ID1 I go shopping in this omnichannel retailer to keep up with the trends.
ID2 I go shopping in this omnichannel retailer to keep up with new fashions.
ID3 I go shopping in this omnichannel retailer to see what new products are available.
Gamification (GM)
Social comparison (SC) SC1 In order to unlock access to (and/or upgrade) a badge (avatar) and be able to compare with other users, I would browse a site’s items more.
SC2 In order to unlock access to (and/or upgrade) a badge (avatar) and be able to compare with other users, I would purchase more items.
SC3 Having access to and being able to compare badges (avatars) with other users will likely increase me posting comments (i.e., reviews/recommendations).
SC4 Having access to and being able to compare badges (avatars) with other users will increase the number of different pages I view (i.e., look at other users’ pages).
Goal setting (GS) GS1 If I am presented with clear goals on how to access or obtain badges (avatars), I will browse a site’s items more.
GS2 If I am presented with clear goals on how to access or obtain badges (avatars), I will purchase more items.
GS3 If I am presented with clear goals on how to access or obtain badges (avatars), I will post more comments (i.e., reviews/recommendations).
GS4 If I am presented with clear goals on how to access or obtain badges (avatars), I will increase the number of different pages I view (i.e., look at other users’ pages).
Novelty-seeking (NS) NS1 I tend to pursue new ideas or experiences.
NS2 I like to experience new things and make changes in my daily life.
NS3 I am more interested in using new products or services than other people.
Repurchase intention (RPI) RPI1 I plan to continue using this omnichannel retailer to purchase products.
RPI2 I consider this omnichannel retailer to be my first choice for transactions in the future.
RPI3 It is likely that I will continue purchasing products from this omnichannel retailer in the future.