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. 2020 Jul 3;17(13):4797. doi: 10.3390/ijerph17134797

Table 3.

Comparison of psychological and cognitive characteristics between elite pro-gamers and general pro-gamers.

Elite Pro-Gamers (n = 12) General Pro-Gamers (n = 43) Statistics
Psychological Characteristics
Temperament and Characteristics Inventory (Mean ± Standard Deviation)
NS *** 27.6 ± 3.1 18.4 ± 3.2 t = 6.00, p < 0.01, d = 2.761
HA 18.0 ± 6.7 19.1 ± 6.2 t = −0.53, p = 0.43, d = 0.170
RD 14.9 ± 3.4 14.1 ± 4.4 t = 0.68, p = 0.49, d = 0.203
P 4.8 ± 2.3 5.2 ± 1.9 t = −1.54, p = 0.13, d = 0.189
SD ** 29.6 ± 3.7 22.6 ± 5.6 t = 3.06, p < 0.01, d = 1.475
C 27.4 ± 3.2 27.4 ± 5.6 t = 0.06, p = 0.82, d < 0.001
ST ** 17.3 ± 5.1 8.4 ± 3.2 t = 4.82, p < 0.01, d = 2.107
State-Trait Anxiety Inventory-KY (Mean ± Standard Deviation)
State * 31.1 ± 4.4 41.2 ± 9.6 t = −3.19, p < 0.01, d = 1.353
Trait 39.3 ± 7.1 39.2 ± 11.7 t = 0.08, p = 0.64, d = 0.010
Neurocognitive Function Tests
Modified Tower of London (Mean ± Standard Deviation)
ToL-RT * 5.9 ± 0.4 7.1 ± 1.0 t = −3.03, p < 0.01, d = 1.576
ToL-CR 7.1 ± 0.9 7.2 ± 0.6 t = −0.09, p = 0.76, d = 0.131
Emotional Perception (Mean ± Standard Deviation)
EP-RT * 3.4 ± 0.8 4.7 ± 1.2 t = −2.08, p = 0.01, d = 1.274
EP-CR 83.1 ± 5.4 78.5 ± 5.6 t = 1.72, p = 0.06, d = 0.836
Mental Rotation (Mean ± Standard Deviation)
MR-RT 3.7 ± 0.9 3.6 ± 0.9 t = 0.56, p = 0.48, d = 0.111
MR-CR * 93.0 ± 3.2 86.5 ± 3.9 t = 4.33, p < 0.01, d = 1.822

NS: novelty seeking; HA: harm avoidance; RD: reward dependence; P: persistence; SD: self-directedness; C: cooperativeness; ST: self-transference; ToL: modified Tower of London; EP: Emotional Perception test; MR: Mental Rotation test; RT: reaction time; CR: correction rate; ***: statistically significant (0.013); **: statistically significant (0.017); *: statistically significant (0.025), d: Cohen’s d.