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. 2020 Jul 21;10:12095. doi: 10.1038/s41598-020-68982-4

Figure 3.

Figure 3

Model estimates for choosing prestige information (number of times demonstrators were copied in Round 1) compared to the alternative information in Round 2 of the Prestige, Control and Success Conditions. The alternative information for the Control and Prestige Conditions was irrelevant Player ID, and the alternative information for the Success Condition was success (score in the quiz). Participants therefore only reliably chose prestige when it was based on relevant information, and when success was not available.