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. 2020 Jul 22;11:1532. doi: 10.3389/fpsyg.2020.01532

Figure 2.

Figure 2

A visual of how the Recollect game translates to accBlock. It shows the 1-back task in which the player needs to collect items that match those seen 1 trial ago. The top part shows the first item in a 1-back task, a pink diamond (trial 1). The bottom part shows examples of responses in the next trial: the player either collects the target (also a pink diamond; true positive), or misses a target (false negative), or collects a non-target (yellow gem; false positive).