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. 2020 Jul 22;22(7):e14865. doi: 10.2196/14865

Table 4.

Habits of video gaming of the participants (n=88).

Habits of video gaming Values, n (%)
Seriousness of video gaming

Very serious 14 (16)

Serious 27 (31)

Neither serious nor casual 17 (19)

Casual 25 (28)

Very casual 5 (6)
Frequency of video gaming

Daily 22 (25)

2-3 times per week 15 (17)

Weekly 11 (13)

2-3 times per month 11 (13)

Monthly 8 (9)

Less than monthly 21 (24)
Proportion of spare time spent on video gaming

Almost all of the spare time 4 (5)

Most of the spare time 6 (7)

Some of the spare time 27 (31)

Less of the spare time 30 (34)

Almost none of the spare time 21 (24)
The most typical media platform used to play games

Cellular phone 43 (49)

Computer 19 (22)

Arcade cabinets 6 (7)

Facebook 3 (3)

Board or card games (tabletop games) 3 (3)

Sony PlayStation 2 (2)

Sony PlayStation Portable 2 (2)

Microsoft Xbox 2 (2)

Real-life sports 2 (2)

Nintendo Wii 1 (1)

Nintendo DS 1 (1)

Not specified 4 (5)