TABLE 1.
Participants (N = 190) | |
Medium of the tournaments n (%) | |
Offline (LAN) | 6(3.2%) |
Online | 114(60.0%) |
Offline (LAN) and online | 70(36.8%) |
Years spent in competitive playing Mean (SD) | 3.5 (3.6) |
Frequency of attendance in tournaments in the past year n (%) | |
Offline tournaments | |
Weekly or more frequently | 12(6.3%) |
A few times a month (1–3 times) | 34(17.9%) |
6–11 times | 23(12.1%) |
3–5 times | 15(7.9%) |
1–2 times | 23(12.1%) |
No participation | 83(43.7%) |
Online tournaments | |
Weekly or more frequently | 56(29.5%) |
A few times a month (1–3 times) | 100(52.6%) |
6–11 times | 19(10.0%) |
3–5 times | 7(3.7%) |
1–2 times | 5(2.6%) |
No participation | 3(1.6%) |
Participation in tournaments based on location in the past year n (%) | |
International | 90(47.4%) |
National | 78(41.1%) |
Regional | 57(30.0%) |
Local | 87(45.8%) |
Training for the tournaments n (%) | |
More than 4 h a day | 15(7.9%) |
2–4 h a day’ | 29(15.3%) |
1–2 h a day | 48(25.3%) |
Less than 1 h a day | 30(15.8%) |
No training | 68(35.8%) |
Career plans n (%) | |
Already member of a professional team/professional esports player | 3(1.6%) |
In progress to become a professional esports player (team or solo) | 19(10.0%) |
Already planning a career | 50(26.3%) |
No career plans | 118(62.1%) |