Skip to main content
. 2020 Sep 3;11:580977. doi: 10.3389/fpsyt.2020.580977

Table 1.

Multivariate analysis of variables related to Internet addiction.

Variables B SE Wald df AOR (95% CI)
Gender (ref: Female)
 Male -0.09 0.099 0.822 1 0.914 (0.752–1.110)
Age (ref: >40)
 21–40 0.321 0.167 3.695 1 1.379 (0.994–1.914)
Age of First Internet Use (ref: >8)
 ≤ 8 0.384 0.258 2.216 1 1.468 (0.886–2.434)
COVID-19 confirmed/suspected cases within household? (ref: No)
 Yes 0.47 0.191 6.029 1 1.600* (1.099–2.328)
Physical distancing (ref: No)
 Yes 0.04 0.103 0.152 1 1.041 (0.850–1.275)
Perceived Internet Duration Change (ref: Unchanged)
 Increased 0.512 0.134 14.582 1 1.669*** (1.283–2.171)
 Decreased 0.097 0.492 0.039 1 1.102 (0.420–2.891)
Duration of Internet use during COVID-19 (ref: 0–5 h)
 6–10 0.17 0.13 1.701 1 1.185 (0.918–1.531)
 ≥11 0.506 0.125 16.328 1 1.658*** (1.298–2.119)
Main Motives of Internet use (ref: Academic/occupational)
 Social Media 0.411 0.109 14.248 1 1.508*** (1.218–1.866)
 Online Gaming 0.682 0.287 5.65 1 1.977* (1.127–3.469)
 Blogging -18.81 40192.97 0 1
 Information Seeking 0.335 0.125 7.207 1 1.398** (1.095–1.785)
 Online Shopping -18.799 8814.669 0 1
 Entertainment 0.484 0.18 7.187 1 1.622** (1.139–2.311)
 Cyber-relation 1.318 1.24 1.129 1 3.736 (0.329–42.451)
 Pornography 0.256 1.133 0.051 1 1.292 (0.140–11.904)
Number of social media used
(ref: ≥ 4)
 0–3 -0.086 0.15 0.331 1 0.917 (0.684–1.230)
Social Media Apps used
(ref: Do not use)
 Facebook -0.042 0.101 0.169 1 0.959 (0.786–1.170)
 Instagram -0.12 0.136 0.781 1 0.887 (0.680–1.157)
 Twitter 0.355 0.108 10.843 1 1.426*** (1.155–1.762)
 LINE 0.239 0.115 4.273 1 1.270* (1.012–1.592)
 WhatsApp -0.33 0.203 2.643 1 0.719 (0.483–1.070)
 TikTok 0.017 0.151 0.013 1 1.018 (0.757–1.369)
 WeChat 0.082 0.391 0.044 1 1.085 (0.504–2.335)
 Telegram 0.129 0.108 1.435 1 1.138 (0.921–1.407)
Frequent Game Genres
(ref: Do not play games)
 MMORPG 0.277 0.274 1.022 1 1.319 (0.771–2.258)
 MOBA 0.456 0.131 12.057 1 1.578*** (1.220–2.042)
 FPS 0.919 0.709 1.679 1 2.507 (0.624–10.069)
 Casual Games 0.217 0.102 4.55 1 1.243* (1.018–1.517)
Constant -2.978 0.35 72.319 1 0.051***
-2LL 3,545.79
Nagelkerke R2 0.067
Hosmer-Lemeshow p = .618
Model χ2 = 175.037, df = 30, p <.001

*p < .05; **p ≤ .01; ***p ≤ .001.