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. 2020 Sep 2;7(2):e17822. doi: 10.2196/17822

Table 3.

Results and response comparison of acceptability questionnaire.

Assessment Patient Score


1 2 3 4 Mean (95% CI)
Questions





A. How do you feel about the experience you just performed? 5 3 5 3 4.00 (2.87, 5.13)

B. How would you rate the comfort of the experience? 4 3 5 5 4.25 (3.31, 5.19)

C. How do you feel about doing another session? 4 3 4 3 3.50 (2.93, 4.07)

D. The game was fun, enjoyable and/or engaging 4 2 4 3 3.25 (2.31, 4.19)

E. During the session, I was motivated to follow the instructions and keep playing the game until the end 5 3 5 4 4.25 (3.31, 5.19)

F. This session made me feel motivated to try other game-based therapies 3 3 5 4 3.75 (2.81, 4.69)

G. I think gaming with this technology will help me reach my rehabilitation goals 3 3 5 3 3.50 (2.52, 4.48)

H. The game also made me feel motivated to perform other exercises in support of my rehabilitation 3 3 3 4 3.25 (2.76, 3.74)
P value (comparison with random sampling) .04 .04 .004 .04