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. 2020 Aug 28;17(17):6283. doi: 10.3390/ijerph17176283

Table A2.

Virtual Reality Types, Video Game Consoles and Exergames of Included Studies.

Author Virtual Reality Type Videogame Console and Technical Assistance Exergame
Chao, 2014 [48] Active Video Game Nintendo Wii + Balance Board
Walker was placed around the balance board
Wii Fit: Jogging; LungE; Penguin slide
Table tilt; Chair; Deep breathing
Choi, 2019 [58] Specific Virtual Reality Virtual kayak paddling + a projected video Kayaking
Crotty, 2011 [38] Active Video Game Nintendo Wii +
Balance Board
Chair around the balance board
Wii Fit
Daniel, 2012 [33] Active Video Game Nintendo Wii + weighty vest Wii Sport, tennis, boxing, boling
Farzin, 2019 [39] Specific Virtual Reality Virtual Week (VW) Board Game VW includes 8 to 10 PM tasks (four regular, four irregular and two stop clock tasks) which allow for exercising almost all types of everyday PM tasks (e.g., self-care, medication adherence, keeping social appointments)
Htut, 2018 [51] Active Video Game X-Box 360 + Kinect Light Raise, Virtual Smash Stack ’em Up, One Ball Roll, Pin Push, Super Saber, Target Kick, Play Paddle Panic, Body Bally, Bamp Bash
Hughes, 2014 [40] Active Video Game Nintendo Wii Wii Sports: bowling, golf, tennis, and baseball
Wii Play: Wii Resort
Boom Blox
Hung, 2019 [42] Active Video Game Xavi Sport + stepping mat Set-up, stepping exercise, hamster game, drumming game
Keogh, 2014 [49] Active Video Game Nintendo Wii Wii Sports: bowling, golf, tennis, baseball, boxing
Lee, 2013 [59] Active Video Game Play Station + EyeToy Wishi Washi: window washing, Keep Ups, Bowling, Bubble Pop, Boot Camp, Kung Foo
Maillot, 2012 [7] Active Video Game Nintendo Wii Wii Fit
Wii Sport: tennis
Montero, 2019 [43] Active Video Game Nintendo Wii Not specified
Morat, 2019 [46] Specific Virtual Reality Dividat Senso Swing and Posturomed Targets, Divided, Simon, Flexi, Snake, Tetris, Habitats, Birds, Hexagon
Mugueta, 2019 [34] Specific Virtual Reality FRED + Kinect FRED entails several scenarios, with each one representing one or more steps in a simplified process to enable txakoli to be produced
Nicholson, 2015 [50] Active Video Game Nintendo Wii + Balance Board Soccer heading, penguin slide, ski slalom, ski jump, table tilt, snowball fight, perfect 10, and tightrope walking
Orsega Smith, 2012 [35] Active Video Game Nintendo Wii + Balance Board Wii Fit: Balance Games: Penguin Slide,’ ‘Table Tilt,’ ‘Ski Slalom,’ ‘Balance Bubble’, Hula Hood, Snowboard Slalom; Wii Fit: Yoga: deep breathing, half-moon, palm tree
Portela [36] Active Video Game Nintendo Wii Wii Sport
Schoene, 2013 [47] Active Video Game: Stepmania Television + step pad + computer unit Open-source modified DDR game Stepmania: pressure sensitive panels which represent stepping direction and additional cognitive load (“bomb” for dodge)
Singh, 2013 [44] Active Video Game Nintendo Wii+ Balance Board Ski Slalom, Table Tilt, Penguin Slide, Soccer Heading, Tight Rope Walk, Perfect 10, Tilt City
Stanmore, 2019 [45] Specific Virtual Reality MIRA Exergames + Kinect Side Taps: Atlantis, Catch, Izzy the Bee, Move, Follow; Jugger, Firefly, Catch, Follow, Move; Sit to Stand: Powerhouse Bid, Atlantis, Izzy the Bee; Squats: Izzy the Bee, Atlantis, Catch, Move, Follow; Hip Frontal Flexion: Animals, Atlantis, Airplane, Catch, Follow, Colour Clouds, Move, Piano; Elbow Flexion: Grab, Catch, Follow, Atlantis, Izzy the Bee, Move, Firefly, Piano, Jugger; Full Body Turn: Animals, Catch, Firefly, Colour Clouds, Follow, Jugger, Basketball, Move; General–Shoulder: Atlantis, Catch, Firefly, Follow, Izzy the Bee, Jugger, Move; Hip Abduction: Atlantis, Catch, Izzy the Bee, Move, Follow, Fireflies, Jugger, Seasons; Knee Flexion: Grab, Catch, Follow, Atlantis, Izzy the Bee, Move, Firefly, Jugger; Shoulder Abduction: Atlantis, Follow, Catch, Izzy the Bee, Move, Firefly, Jugger, Follow, Memory scape
Tollar, 2019 [37] Specific Virtual Reality Exer Program
designed to improve postural control, gait mobility, gait stability, turning and balance + Kinect
Space Pop trains spatial orientation through target reaching with arms, legs and whole body and Just Dance prompts users to generate and combine movement sequences
Gomes, 2018 [41] Active Video Game Nintendo + Balance Board Wii Fit Plus: Table Tilt, Rhythm, Parade, Obstacle Course, Single Leg Extension, Tilt City, Basic Step, Penguin Heading Soccer, Basic Run, Torso Twist
Liao, 2019 [52] Active Video Game Tano and LongGood software packages + Kinect Tai-chi exercise, resistance and aerobic exercises, balance game