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. 2020 Sep 22;20:67. doi: 10.1186/s40644-020-00341-y

Table 3.

The summary of the statistical model used in texture quantification

Statistical Model
First-order Second-order Higher-order
Meaning Frequency distribution of pixel/voxel gray-values without considering their spatial orientation [45]. Spatial distribution of pixel/voxel gray-levels in relation to their relative positions [46] Characterizing images based on a unique interaction between the pixels/voxels that constitute the image [25].
Computation method Histogram from which several texture features can be derived Texture features obtained from the joint probability distribution of neighboring pixels Mathematical algorithms that evaluate pixel intensities in relation to their neighboring pixels
Examples mean gray-level intensity, uniformity, entropy, standard deviation, skewness, kurtosis GLCM, GLRLM NGTDM, NSZM, wavelet, and Gabor transform

GLCM gray-level co-occurrence matrix, GLRLM gray-level run-length matrix, NGTDM neighborhood gray-tone difference matrix, NSZM neighborhood size zone matrix