Table 2.
GPU computational time (in seconds) for various demons algorithms: passive force (PF), evolved passive force (EPF), active force (AF), double force (DF), adjusted double force (ADF) and inverse consistent (IC) methods.
| Method | Case 1 | Case 2 | Case 3 | Case 4 | Case 5 | Average |
|---|---|---|---|---|---|---|
| PF | 6.80 | 7.18 | 7.39 | 6.49 | 7.24 | 7.02 |
| EPF | 6.82 | 7.20 | 7.42 | 6.56 | 7.08 | 7.02 |
| AF | 8.29 | 9.24 | 8.79 | 7.75 | 8.44 | 8.50 |
| DF | 7.71 | 8.65 | 8.02 | 8.30 | 8.44 | 8.22 |
| ADF | 8.36 | 8.69 | 8.97 | 7.77 | 8.70 | 8.50 |
| IC | 11.07 | 11.47 | 11.54 | 10.46 | 10.98 | 11.10 |