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. 2020 Sep 10;20(18):5163. doi: 10.3390/s20185163

Table 2.

Summary of previous research.

No Author Emotion Signals Features Data Analysis Subjects HMD VR Stimuli Stimuli Comparison Dataset Availability
1 Jang et al. (2002) [104] Arousal HRV, EDA HR, HRV frequency domain, SCL, ST t-test 11 VFX3D 3D flying and driving simulator No No
2 Meehan et al. (2005) [107] Arousal HRV, EDA HR, SC, ST t-test 67 Not reported 3D training room vs. pit room No No
3 Wilhelm et al. (2005) [108] Anxiety HRV, EDA HR, SC ANOVA, correlations 86 Not reported 3D height exposure Partially (with a different real dataset) No
4 Gorini et al. (2010) [109] Anxiety HRV, EDA HR, SC ANOVA 30 (20 with food disorders) Not reported 3D photo and real food catering VR vs. photo vs. real No
5 Philipp et al. (2012) [110] Valence EMG EMG ANOVA 49 Virtual Research V8 3D room with IAPS pictures projected No No
6 Parsons et al. (2013) [111] Arousal HRV, EDA HR, SC ANOVA 50 eMagin Z800 3D high-mobility wheeled vehicle with Stroop task No No
7 Pallavicini et al. (2013) [112] Stress HRV, EMG, RSP HR, SC, RR ANOVA 39 Vuzix VR Bundle 3D classroom No No
8 Peperkorn et al. (2014) [43] Fear HRV, EDA HR, SC ANOVA 96 (48 spider-phobic) eMagin Z800 3D virtual lab with time-varying threat (spiders and snakes) No No
9 Felnhofer et al. (2014) [113] Anxiety HRV HR ANOVA 75 (30 high anxiety) eMagin Z800 3D lecture hall No No
10 Hartanto et al. (2014) [114] Stress HRV HR MANOVA 24 healthy subjects eMagin Z800 3D stressful social environment No No
11 McCall et al. (2015) [115] Arousal HRV, EDA HR, SC Cross-correlations 306 NVIS nVisor SX60 3D room with time-varying threat (explosions, spiders, gunshots, etc.) No No
12 Felnhofer et al. (2015) [54] Arousal EDA SCL ANOVA 120 Sony HMZ-T1 3D 3D park with 5 variations (joy, sadness, boredom, anger and anxiety) No No
13 Notzon et al. (2015) [116] Anxiety HRV, EDA HR, SC ANOVA 83 (42 spider-phobic) eMagin Z800 3D virtual lab with spiders No No
14 Hildebrandt et al. (2016) [117] Arousal HRV, EDA RMSSD, SC Regression 300 NVIS nVisor SX60 3D room with time-varying threats (explosions, spiders, gunshots, etc.) No No
15 Higuera-Trujillo et al. (2016) [118] Stress EDA SCR Kruskall–Wallis Test and correlations 12 Oculus Rift DK2 3D rooms (neutral, stress and calm) No No
16 Bian et al. (2016) [119] Arousal HRV, EMG, RSP HR, LF, HF, LF/HF, RR, RS Regression 36 Oculus Rift DK2 3D Flight simulator No No
17 Shiban et al. (2016) [120] Stress HRV, EDA HR, SC ANOVA 45 NVIS nVisor SX60 3D Trier Social Stress Test No No
18 Chirico et al. (2017) [121] Awe HRV, EDA, EMG HF, VLF, SC ANOVA 42 Samsung Gear VR 360° neutral and awe videos Immersive vs. non-immersive No
19 Zou et al. (2017) [122] Arousal HRV, EDA HRV time domain (AVNN, SDNN…) and frequency domain (LF, HF…), SC, SCL, SCR t-test 40 Oculus Rift DK2 3D fire evacuation No No
20 Breuninger et al. (2017) [123] Arousal HRV, EDA HR, HF, SC t-test 51 (23 agoraphobics) TriVisio VR Vision 3D car accident No No
21 van’t Wout et al. (2017) [124] Stress EDA SCR MANOVA 44 veterans (19 with PTSD) eMagin Z800 3D combat-related and classroom-related No No
22 Banaei et al. (2017) [125] Arousal, Valence EEG PSD, ERSPs MANOVA 17 Samsung Gear VR 3D rooms No No
23 Anderson et al. (2017) [126] Stress HRV, EDA LF, HF, LF/HF, SC MANOVA 18 Oculus Rift DK2 360° indoor vs. natural panoramas No No
24 Chittaro et al. (2017) [127] Arousal HRV HR, LF, HF, LF/HF ANOVA 108 Sony HMZ-T1 3D 3D cemetery and park No No
25 Higuera-Trujillo et al. (2017) [64] Pleasantness HRV, EDA HF, SCR Mann–Whitney U tests and correlations 100 Samsung Gear VR 3D, 360° and real retail store real vs. 3D VR vs. 360° VR No
26 Biedermann et al. (2017) [128] Anxiety HRV, EDA, RSP HR, SC, RR ANOVA 100 HTC Vive Mixed reality (3D VR with real-world elements) No Yes
27 Tsai et al. (2018) [129] Anxiety HRV HRV time domain (HR, RMSSD…) and frequency domain (HF, LF…) ANOVA 30 eMagin Z800 3D VR claustrophobic environments Augmented reality vs. VR Upon request
28 Marín-Morales et al. (2018) [105] Arousal, Valence EEG, HRV PSD and functional connectivity, HRV Time (HR, RMSSD…), frequency (HF, LF…) and non-linear (SD1, SD2, Entropy…) domain SVM 60 Samsung Gear VR 360° virtual rooms No Upon request
29 Kisker et al. (2019) [130] Arousal HRV HR t-test, correlations and regressions 30 HTC Vive 3D exposure to a high height No No
30 Gromer et al. (2019) [131] Fear HRV, EDA HR, SC ANOVA 49 (height-fearful) HTC Vive 3D forest No Yes
31 Zimmer et al. (2019) [132] Stress HRV, salivary HR, salivary cortisol responses, salivary alpha amylase ANOVA 50 Oculus Rift DK2 3D Trier Social Stress Test Replication of a real study No
32 Lin et al. (2019) [133] Stress EDA, Navigation SC, travel distance, travel time Mann–Whitney U 60 HTC Vive 3D, building on fire No No
33 Schweizer et al. (2019) [134] Stress HRV, EDA HR, SC t-test and correlations 80 TriVisio VR Vision 3D neutral and trauma-related scene No No
34 Kim et al. (2019) [135] Calm, sadness and joy Gait Patterns Step count, gait speed, foot plantar pressure ANOVA 12 HTC Vive 360° emotion-related videos No No
35 Uhm et at. (2019) [136] Arousal EEG PSD MANOVA 28 Samsung Gear VR 360° sport videos No No
36 Takac et al. (2019) [137] Anxiety HRV HR ANOVA 19 Oculus Rift 3D rooms with public audience No No
37 Marín-Morales et al. (2019) [65] Arousal, Valence HRV, EEG PSD and functional connectivity, HRV Time (HR, RMSSD…), frequency (HF, LF…) and non-linear (SD1, SD2, Entropy…) domain SVM 60 HTC Vive 3D art museum Real museum vs. 3D museum Upon request
38 Stolz et al. (2019) [138] Fear EEG ERPs ANOVA 29 Oculus Rift 3D room with angry avatars No No
39 Granato et al. (2020) [139] Arousal, Valence HRV, EDA, EMG, RSP HR, SC, SCL, SCR, EMG, RR SVM, RF, Gradient Boosting, Gaussian Process Regression 33 Oculus Rift DK2 3D video games No Yes
40 Bălan et al. (2020) [140] Fear HRV, EDA, EEG HR, SC, PSD kNN, SVM, RF, LDA, NN 8 HTC Vive 3D acrophobia game No No
41 Reichenberger et al. (2020) [141] Fear Eye-tracking Fixation counts, TTFF ANOVA, t-test 53 (26 socially anxious) HTC Vive 3D room with angry avatars No Upon request
42 Huang et al. (2020) [142] Stress EDA SCL MANOVA 89 Oculus Rift DK2 360° built vs. natural environments No Yes

Signals: electroencephalograph (EEG), heart rate variability (HRV), electrodermalactivity (EDA), respiration (RSP) and electromyography (EMG). Features: heart rate (HR), high frequency (HF), low frequency (LF), LF/HF (low/high frequency ratio), very low frequency (VLF), total skin conductance (SC), skin conductance tonic level (SCL), fast varying phasic activity (SCR), skin temperature (ST), respiratory rate (RR), respiratory depth (RS), power spectral density (PSD), event-related spectral perturbations (ERSPs), event-related potencials (ERPs) and time to first fixation (TTFF). Data analysis: support vector machines (SVM), k-nearest neighbors algorithm (kNN), random forest (RF), linear discriminant analysis (LDA) and neural networks (NN).